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7 pages
Software Development
C#/.NET, performance, and the things I build for a living and for fun.
Old-School Graphics in C# / .Net 10, Part 3: Hidden Treasures of Old Games
Why LLM chat feels like an anti-pattern in 2026
What is better than your AI loop?
Fast Memory Copying in C#/.NET (Cache, AVX, Threads, Unsafe, Alternatives)
Old-School Graphics in C# / .Net 8, Part 2: Fireworks and Advanced Vector Extensions (AVX, SSE)
Old-School Graphics in C# / .Net 8, Part 1: Teaching an Old Dog New Tricks (Introducing Mode 13hx)
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